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We’re both standing on the rooftops of the train city. Two hundred and twenty-three tracks wide, slowly migrating polewards to more oil and frozen fresh water.

Metal groans as the temperature drops. Tenpenny nails shrink and loosen in the planks holding shacks together. Coal stoves are fueled and ready to go. The whole city has a heartbeat as the connections between the rails tick by beneath the wheels.

Wind-jenny and I are up top amongst the blooming solar fields. She lives up here but I only have a daypass. I’m one of the Engineer’s children. I can’t spend too much time away from my station or I run out of juice. Wind-jenny keeps telling me that she could hook me up with a solar generator and I’d never have to go back, no problem.

“That would be against the rules. This city’s not big enough for renegades.” I tell her, quoting the maxim laid down by the first Engineer.

Motion and Power. The whole society was based on it. Feed the engines. Stoke the lights. Keep moving.

Once every two months or so, a junction comes up. If anyone wants to see what life is like on a different traincity, they’re welcome to get off and set up camp to wait for the next one. The schedules are right there on the wall. It’s encouraged. The more folks know that there’s no difference between the other cities, the more they spread the word and the less people want to leave.

There are rumours, of course, born of young dreams and hope, of traincities made of white marble and gold that run on magic. Badlerdash. Boxcar madness.

The Engineer has told me through my downtime interface that this traincity is as good as any other. The Engineer keeps granting me daypasses because I’m twice as productive after a visit with Wind-jenny. I love her and the happiness she causes in my heart makes me tend the engines faster down in the smoke-soaked darkness of the stokeroom. The burning of the coals reminds me of the colour of her hair.

My daypass has five minutes left. I tell Wind-jenny that I’ve got to go soon. She kisses me and snuggles up to the biological parts of me to give me a thrill of a memory that will last me until the next time I see her.

She pulls down her goggles and raises her scarf. It makes her look like a desert ant. She looks at me as I throw a metal treadleg over the lip of the porthole, hooking on to the ladder chute that’ll take me back down. I pause for a moment, looking at her red hair being pulling by the angry children of the wind and take a picture with a shutter click in my right eye.

I’ll turn it in my mind like a jewel in the darkness when I’ve put on my shovel hands and I’m back to work. I’m already looking forward to next time.


tags

Steampunk!

Date: 1 Oct 2007 14:20 (UTC)
From: [identity profile] kousu.livejournal.com
Nice. I love eerie impossibly large situations like this.
And the steampunkcyborgyum.
Actually, I wasn't expecting cyborgs and a controlled society. I was expecting a hovering city where mad-max-hardened people live and get around on trains.

Re: Steampunk!

Date: 1 Oct 2007 17:55 (UTC)
From: [identity profile] skonen-blades.livejournal.com
Cool. Glad you liked it. Yeah, I guess it would be a little strange that it turned out to be a controlled society. I guess I was thinking that organization would have to be the key to running something that large effeciently.

Re: Steampunk!

Date: 1 Oct 2007 17:59 (UTC)
From: [identity profile] kousu.livejournal.com
You already have a giant eerie society of traincities rolling all over the globe. Why worry about efficiency?

Re: Steampunk!

Date: 1 Oct 2007 18:03 (UTC)
From: [identity profile] skonen-blades.livejournal.com
I was thinking that in order to manage the huge amounts of energy needed to keep such a behemoth in motion, every little bit of conservation possible would help. That would mean a really tight lid on any wasteful activity which, in my mind, a bunch of scavengy Road Warrior types wouldn't be too into adhering to. They'd have to be forced to obey the rules by a semi-totalitarian organization whose primary goal was energy conservation.

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